1500 Pts - Vampire Counts Army No Name

Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
Necromancer 1 4 3 3 3 3 2 3 1 7 2 1 1 145
General; Units w/in 12" may march.; Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells.; Necromancy
  Wristbands of Black Gold 3+ Ward Save against any type of missile fire. [30]
  Black Periapt Save 1 magic die between magic phases. [15]
Skeleton Warriors 15 4 2 2 3 3 1 2 1 3 5+ 1 160
Light Armour; Shield; +1Sv w/ handweapon in HtH; Standard; +1CR
Necromancer 1 4 3 3 3 3 2 3 1 7 2/3 1/2 1 150
Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells.; Necromancy
  Power Familiar Adds 1 die to casting and dispel pools. [50]
Necromancer 1 4 3 3 3 3 2 3 1 7 2 1 1 150
Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells.; Necromancy
  Dispel Scroll Dispels one spell. One use only. [25]
  Dispel Scroll Dispels one spell. One use only. [25]
Skeleton Warriors 14 4 2 2 3 3 1 2 1 3 5+ 1 150
Light Armour; Shield; +1Sv w/ handweapon in HtH; Standard; +1CR
Grave Guard 19 4 3 3 4 4 1 3 1 8 4+ 1 335
Heavy Armour; Shield; +1Sv w/ handweapon in HtH; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.; Wight Blades
  Banner of the Barrows All Wights in unit will hit enemy on unmodified 3+. [45]
  Crypt Keeper 1 4 3 3 4 4 1 3 2 8 4+ 1 [12]
Black Knights 5 4 3 3 4 4 1 3 1 8 2+ 2 230
Barding; Lance; St+2 on charge; Heavy Armour; Shield; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.; Wight Blades
  Screaming Banner Enemy units taking Fear test caused by unit roll one extra dice and discard lowest. [40]
  Hell Knight 1 4 3 3 4 4 1 3 2 8 2+ 2 [16]
  Nightmare 6 8/7 2 3 3 1 2 1 5 [0]
Dire Wolves 6 9 3 3 3 1 3 1 6 2 60
Fast Cavalry rules; Charge St 4
Dire Wolves 6 9 3 3 3 1 3 1 6 2 60
Fast Cavalry rules; Charge St 4
Fell Bats 3 1 3 3 3 2 3 2 6 1 60
Fly
Total Army Cost: 1500 Pts.
Notes:
Immune to psychology. Cause fear. Only characters and units within 12in of general can march. May only hold as a charge reaction.
Cannot be broken, but suffer 1 extra wound for every point they lose the combat by, with no saves of any kind.
After the general dies units and ridden monsters lose the number of wounds by which they fail a Ld test every turn.

Casting Pool: 9
Dispel Pool: 6
Models in Army: 73


Validation Results:
Roster satisfies all enforced validation rules
Troop Type Count Unused Points Unused Percent
Hero (<=3model) 3 n/a 445 1055 29%
Core (>=2unit) 4 n/a 430 1070 28%
Special (<=3unit) 3 0 625 875 41%
Rare (<=1unit) 0 1 0 1500 0%
Magic Item Summary 7 n/a 230 n/a 15%

Roster created with Army Builder - Copyright (c) 1998-2001 by Lone Wolf Development, Inc.