1500 Pts - Vampire Counts Army | No Name |
Unit Name | ## | Mv | WS | BS | St | To | Wo | In | At | Ld | Sv | WSv | Cp | Dp | US | Cost |
Necromancer | 1 | 4 | 3 | 3 | 3 | 3 | 2 | 3 | 1 | 7 | 2 | 1 | 1 | 145 | ||
General; Units w/in 12" may march.; Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells.; Necromancy | ||||||||||||||||
Wristbands of Black Gold | 3+ Ward Save against any type of missile fire. | [30] | ||||||||||||||
Black Periapt | Save 1 magic die between magic phases. | [15] | ||||||||||||||
Skeleton Warriors | 15 | 4 | 2 | 2 | 3 | 3 | 1 | 2 | 1 | 3 | 5+ | 1 | 160 | |||
Light Armour; Shield; +1Sv w/ handweapon in HtH; Standard; +1CR | ||||||||||||||||
Necromancer | 1 | 4 | 3 | 3 | 3 | 3 | 2 | 3 | 1 | 7 | 2/3 | 1/2 | 1 | 150 | ||
Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells.; Necromancy | ||||||||||||||||
Power Familiar | Adds 1 die to casting and dispel pools. | [50] | ||||||||||||||
Necromancer | 1 | 4 | 3 | 3 | 3 | 3 | 2 | 3 | 1 | 7 | 2 | 1 | 1 | 150 | ||
Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells.; Necromancy | ||||||||||||||||
Dispel Scroll | Dispels one spell. One use only. | [25] | ||||||||||||||
Dispel Scroll | Dispels one spell. One use only. | [25] | ||||||||||||||
Skeleton Warriors | 14 | 4 | 2 | 2 | 3 | 3 | 1 | 2 | 1 | 3 | 5+ | 1 | 150 | |||
Light Armour; Shield; +1Sv w/ handweapon in HtH; Standard; +1CR | ||||||||||||||||
Grave Guard | 19 | 4 | 3 | 3 | 4 | 4 | 1 | 3 | 1 | 8 | 4+ | 1 | 335 | |||
Heavy Armour; Shield; +1Sv w/ handweapon in HtH; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.; Wight Blades | ||||||||||||||||
Banner of the Barrows | All Wights in unit will hit enemy on unmodified 3+. | [45] | ||||||||||||||
Crypt Keeper | 1 | 4 | 3 | 3 | 4 | 4 | 1 | 3 | 2 | 8 | 4+ | 1 | [12] | |||
Black Knights | 5 | 4 | 3 | 3 | 4 | 4 | 1 | 3 | 1 | 8 | 2+ | 2 | 230 | |||
Barding; Lance; St+2 on charge; Heavy Armour; Shield; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.; Wight Blades | ||||||||||||||||
Screaming Banner | Enemy units taking Fear test caused by unit roll one extra dice and discard lowest. | [40] | ||||||||||||||
Hell Knight | 1 | 4 | 3 | 3 | 4 | 4 | 1 | 3 | 2 | 8 | 2+ | 2 | [16] | |||
Nightmare | 6 | 8/7 | 2 | 3 | 3 | 1 | 2 | 1 | 5 | [0] | ||||||
Dire Wolves | 6 | 9 | 3 | 3 | 3 | 1 | 3 | 1 | 6 | 2 | 60 | |||||
Fast Cavalry rules; Charge St 4 | ||||||||||||||||
Dire Wolves | 6 | 9 | 3 | 3 | 3 | 1 | 3 | 1 | 6 | 2 | 60 | |||||
Fast Cavalry rules; Charge St 4 | ||||||||||||||||
Fell Bats | 3 | 1 | 3 | 3 | 3 | 2 | 3 | 2 | 6 | 1 | 60 | |||||
Fly |
Total Army Cost: 1500 Pts. |
Notes: Immune to psychology. Cause fear. Only characters and units within 12in of general can march. May only hold as a charge reaction. Cannot be broken, but suffer 1 extra wound for every point they lose the combat by, with no saves of any kind. After the general dies units and ridden monsters lose the number of wounds by which they fail a Ld test every turn. Casting Pool: 9 Dispel Pool: 6 Models in Army: 73 |
Validation Results: Roster satisfies all enforced validation rules |
Troop Type | Count | Unused | Points | Unused | Percent |
Hero (<=3model) | 3 | n/a | 445 | 1055 | 29% |
Core (>=2unit) | 4 | n/a | 430 | 1070 | 28% |
Special (<=3unit) | 3 | 0 | 625 | 875 | 41% |
Rare (<=1unit) | 0 | 1 | 0 | 1500 | 0% |
Magic Item Summary | 7 | n/a | 230 | n/a | 15% |
Roster created with Army Builder - Copyright (c) 1998-2001 by Lone Wolf Development, Inc. |